Miryang Girl's Public Middle School
Technology integration has become a key topic amongst educators in the past decades. How, exactly, can ESL teachers utilize technology in their classrooms? What sorts of low-technology options are there for those who do not have the budget or set-up to use more expensive or time intensive technologies? What measures can be put in place to keep misuse of technology to a minimum? With a focus on pedagogical-approach, this workshop aims to give educators new resources for integrating different technologies into their classrooms. From low-tech zines and choose-your-own adventure books to higher tech augmented reality or game creation, technology can be used in a myriad of ways to enrich language learning. Beginning with a brief overview of various technologies and methods, the workshop will have time for attendees to interact with different completed projects and close with a question and answer segment. The projects include a Twine text-based game and Hour of Code activities. Attendees do not need a background in technology or computer assisted learning, but some familiarity with basic computer skills will be helpful. Most high technology options will be accompanied by a low or no technology alternative, opening discussion for how to utilize different levels of technological knowledge within the classroom.
Grace Kudlack is a Guest English Teacher in Gyeongsangnam-do Province, South Korea. She earned a Bachelor of Education with a concentration in Teaching English as a Second Language fromMcGill University. Her research interests include classroom gamification, tech integration, and medieval werewolves. Previous teaching experience includes K 12 placements in Canada, Hong Kong and Kyrgyzstan.